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The Burning Life Of Barney | Cockroach | Breakdown

Here is the breakdown of the cockroach I made for my graduation short film The Buring Life Of Barney at ArtFX.
I was responsible of the modeling, texturing, lookdev and grooming.
Modeled in Zbrush and Maya, textured in Mari and I used Painter to export the mesh maps and to texture the bandana, used Xgen for the fur and rendered in Maya Arnold.
I projected TexturingXYZ maps for the skin details.
For the crowd I optimzed the mesh by reducing a lot the poly number and I also had to optimize the shader, so in the end it's basically only Albedo and Opacity. I also added some Color Jitter nodes to add a little bit of variation in the crowd.

Beauty - Turn

Modeling - Turn

LODs - Wireframe

LODs - Wireframe

UVs Layout

UVs Layout