I had the oppotunity to work on this insect for the graduation short film Green at ArtFX.
I was responsible of the modeling, texturing, and lookdev.
Modeled in Zbrush and Maya, textured in Mari and I used Painter to export the mesh maps, and rendered in Houdini Arnold.
I projected TexturingXYZ maps for the skin details.
Beauty - Turn
Grey - Turn